Season pass

Build your armies all season long

The army builder, your personal tier list and the advanced tips are pass-only. A season lasts two months.

Season 3 · from September 24 to November 24

Tens of thousands of line-ups tried for you

The AI tries every possible combination of your dragons, in all 6 placements and with all 4 troops, against the beast of your level. The best ones are replayed against 36 real player armies, then assembled into lists of five armies, with no dragon used twice.

Judged on real power, not on rarity

Every formation is judged on a real fight: the troops it destroys and the troops it keeps, against real player armies and against the beast of your level. Everything counts: your stars, the habits you've raised, your relics, your upgrades, troop affinities, and what each dragon brings to the others.

The best 5, with each dragon's role

You get the five line-ups that come out on top with what you own today, assembled in three ways: Twin Blaze, Cascade, and The Arbiter, which keeps the best of both. For each army: the role of every dragon, who stays on the bench and why, and what to upgrade first.

What the pass unlocks

  • Your personal tier list: YOUR dragons ranked on your account, not in the absolute
  • Evolutions & axes: level, stars, leveled research
  • Auras that spread + heirloom amplifiers
  • Troop affinities (cavalry · archers · pikemen · shields · siege)
  • Order & position: center / flanks
  • Real effective power (beyond just level)
  • Leveled habits + each dragon's role
  • Speed and allocation without reusing a dragon
  • Reading real combat reports

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One payment for the season · secured by Stripe · no auto-renewal

Why the builder is becoming paid

The site stays free to read: the guide, the map of Westeros, the codes, the timers, the tier list and the forum are not moving. What becomes paid is the computation.

Keeping everything current every season — dragons, habits, heirlooms, power, real battle reports — and running the AI over tens of thousands of line-ups for every player has a real cost: time and computing power. The pass covers that, and nothing else.

No ads. No selling your data. No subscription renewing behind your back: the pass simply stops at the end of the season.