💡 Dragon combos
How do I amplify tactical damage with Vulnerable in Dragonfire?
For a tactical army, the key multiplier is the +15% tactical damage taken applied by Zivern (*Silent Shade*, rounds 1/4/6/9). Antares (*Relentless Pursuit*) applies Vulnerable (+10% damage taken, all types).
Once the target is "opened up", your tactical hitters strike harder:
- Malachite (*Warden's Rally*, tactical +100%)
- Feskar (*Calculated Assault*, executes the enemy with the fewest troops)
- Kalspire (*Tactical Strike*)
- Velar and Shimmer (tactical + healing)
The logic: Zivern/Antares open the target → the tactical hitters collect the bonus. Since the within-round order is decided by Initiative, you don't script it — you simply gather the amplifier plus the hitters in the same army.
A known hole in this build: nobody on the roster breaks enemy Intelligence (the stat that reduces tactical). So the tactical combo stays a notch below fire until that hole is filled.
